There are very few amusement game operations that have a "closed loop" cash
control system in place. The facilities that supposedly run under tight control
are usually the ones where we have discovered 15-30 percent of the game revenue
walking out the door. "No way!" owners might say. "My managers are as honest as
the day is long! They would know if anything was wrong!"
This is the usual first reaction. My firm routinely performs what's defined
internally as "performance audits" for many FECs and LBEs across the country. We
are astounded to learn that the level of cash and coin control procedures in
place rate below average to unsatisfactory. In many cases, the higher the volume
of business the less the owners know about what is really going on. Many a
client has indicated that using tokens is a great way to eliminate
improprieties. Unfortunately, the use of tokens alone does little to combat the
real problem, as both staff members and guests alike have learned to easily
circumvent a loose system. Revenue theft runs deeper than the act of physically
removing funds. In fact, it's being done in so many clever ways, an unsuspecting
location owner or manager will never see without the aid of a proven control
system it. Watch for these:
1. Lack Of A Closed Loop Token Inventory System.
A loose token inventory system is an invitation for unscrupulous employees
and guests to become "entrepreneurs." Tokens must always be treated with the
same level of care as cash. We routinely find buckets of tokens in open view of
guests and/or employees. A pocketful of tokens removed from the facility each
day by just one employee can easily exceed 15,000 tokens per year! Many owners
have become quite used to calculating walk-away tokens and view it as a fact of
life. The fact is that walk-away token levels must be tracked on a weekly basis,
and can easily be kept to a minimum.
A quick perusal on the Internet will reveal an entire "black" market industry
for used tokens, any size, any quantity, and virtually any facility name. In
fact, some fun center facilities are targeted so heavily that Internet sellers
are offering these tokens in discount lots of 3,000 or more! Most are being sold
for 5 cents to 15 cents each. A guest that purchases tokens from an outside
source never needs to visit your bill-changers and therefore uses your equipment
without payment to you. In many cases, they are trading in their tickets for
prizes! The cycle is then repeated. Tokens continue to be siphoned off by
employees, only to be traded or black-marketed to "token brokers." Some of these
"partners" you didn't know you had are brazenly selling the tokens directly to
your customers outside in your parking lot, or more discretely, at school. A
good token inventory tracking system will spot these walk-in/walk-away
patterns.
2. Incomplete Bill-Changer Reconciliation.
Many facility owner and managers feel that they are safe comparing
billchanger meter number to cash received in the bill-changer. We are again
astounded when we notice procedures whereby tokens are just dumped into the
token hoppers without being counted, and the remaining tokens in the hoppers at
game collection time are not counted. Not doing a complete weekly billchanger
reconciliation opens the door for employee theft.
Each week, each bill-changer should be set up with a starting bank. Any time
tokens are added or subtracted from this bank, it should be recorded. At the end
of the week, the remaining tokens in the hoppers should be counted. This amount
of tokens then should be compared by subtracting the amount of tokens dispensed
from the ending bank and matching it to the amount of cash collected for tokens
(aided by meter reading totals, less any tests).
3. Weak Collection Procedures.
Random collections and lack of a suitable "checks and balances" system offer
many temptations to even the most honorable employees. Existing pros train new
staff members on how the siphoning process is done, and suddenly many have their
hands in (or near) the cash box. But what if you record meter readings, count
each game separately, and diligently watch cash vs. meter variances? Are you
sure that you have covered all the bases and been spared from theft? Not always.
Watch out for cardboard inserts placed over slots on the cash box covers,
taped-over cash box entry slots, and/or disconnected coin meters.
At one client's facility, an employee had installed quickdisconnect
connectors on one of the two wires of several of the mechanical coin meters on
high-grossing games. Midweek, a certain staff member would disconnect the
meters and place tape over the cash box entry slots, causing tokens to remain on
top of the box. The next day this same staff member would reattach the meter
wires and pull out ail of the tokens that landed on top of the cash box without
anyone noticing. He then had a full two days to sell these tokens outside the
facility at a discount of five for $1. Those that he couldn't sell he and his
friends put back into the games prior to the time of collection so that the
tokens collected would balance with the tokens put into the system.
We strongly recommend spot-checking the inside of the games every day,
shortening the collection period every so often, and at the same time changing
the working days of those who have access to the games' coin doors. Pay special
attention to those customers who, just prior to collection day, seem to spend a
lot of money quickly, playing games they are not very good at. We would also
recommend sending in undercover kids (preferably out-of-town relatives) to see
what they can pick up about the habits of your employees.
4. Inadequate Parry/Group/ Promotional Token Controls.
Most facilities make a concerted effort to bag party and promotional tokens
well in advance of their actual usage, largely to minimize guest inconvenience
and improve efficiency. Many times, an appropriate number of party token bags
are set aside for parties booked for the upcoming week. Unfortunately, some
parties are cancelled or fewer-thanscheduled guests actually arrive, resulting
in a surplus of bagged tokens for events. Some hosts and hostesses simply
disperse the party's entire token allocation to the attendees, rather than
returning the "unassigned" portion to the inventory control system. Thus, party
patrons are now playing more games than provided for in the package purchase,
resulting in fewer bill-changer sales. Suddenly, the super-saver party packages'
goal of generating additional per capita spending from each party guest has now
been lost. Equally disconcerting is that each and every parent/child who has
attended the party now expects the same "token incentive" when they return for
their party. On the other hand, some hosts and hostesses may decide to keep the
unused tokens for their own use or for sale on the outside. In either case the
results are not what you intended.
Providing too many party/group tokens without ensuring that the tokens will
be played can also throw a token inventory system out of balance. Group and
party bookers often see the benefit of increasing the number of tokens to make
it easier to "close the deal," without fully understanding the true cost to the
facility. Every party or group token that goes into a redemption game or prize
merchandising machine has a prize cost associated with it. Management must
ensure that each person has enough time to actually use their tokens. Hostesses
can take those in their party to the game area and make sure that the children
get to use their tokens. Organized game tournaments and competitions can be
scheduled to make this task easier. The end result is a reduction in the number
of walk-away tokens, which will help make the tracking procedure easier to
accomplish.
5. Ineffective Key Control System.
The old adage applies here: "A lock is designed to keep an honest man
honest." Unfortunately, an improperly used lock system will offer a false level
of comfort for management, and cause even the best manager's guard to be let
down. Many times we have observed cash box door and billchanger keys on a wall
hook in an employee area or in plain view within the manager's office. If a
billchanger doesn't reconcile or a cash box is found empty with no signs of
forced entry, to whom do you look for explanation? Missing keys also have landed
in the hands of "would be" guests who have siphoned from cash boxes and
bill-changer hoppers over long periods of time without detection. As such, it's
a good practice to regularly change locks and key codes. One attractive method
is to purchase code-changeable locks, which can be easily changed without
expense and with little labor support. If a breach of the key control policy
occurs (lost or stolen keys), the bill-changer, game, and inventory storage
locks must be changed immediately. Be prepared for such an event by maintaining
additional security locks off-site or arranging for such services through your
game or parts distributor.
During a recent performance audit, we discovered that one of the game
technicians was carrying the master key code change key on his key ring. He said
that it saved him time if he came upon a lock that he didn't have the proper key
for. Further disclosure revealed that this key could be easily duplicated. It is
recommended that master keys and bill-changer keys be signed out and returned
and only used when needed. No one should ever be allowed to take these keys off
premises.
6. Non Adherence to Dual Control Collection.
We're all familiar with the process of dual control. Banks use the concept to
safeguard the storage and removal of currency from their vaults by utilizing not
one, but two individuals to properly record the transactions. By doing so, the
potential for impropriety can be markedly reduced. The same procedure applies to
the collection of amusement games and bill-changer units.
A properly designed system will include at least two individuals who will
physically empty and record cash box proceeds from games as well as currency and
coin from billchangers. Another safeguard is to periodically change the
individuals performing this task and to monitor any inconsistencies.
Games should be collected at least every seven days, sometimes more
frequently in centers that suffer from numerous incidents of vandalism or theft.
Each game's results should be recorded separately, including physical cash
and/or tokens removed, coin meters, and ticket meters. At the same time, each
bill-change machine must be reconciled as well as any cashier-based sales of
tokens, including discount, party/group and promotional token usage. Tokens
collected from games must be compared with token sales from all sources and all
tokens put into the system (refunds and exchanges) to determine any level of
deviation. By comparing the results from week to week, a pattern will likely
develop, notably a walk-in or walk-away condition.
A walk-away condition results when fewer tokens are collected from games than
actually distributed through sales and token infusions into the system.
Conversely, a walk-in condition exists when the average number of tokens
collected from games consistently exceed actual tokens sold and added into the
system for a defined evaluation period. A small percentage (1/2 percent-1
percent) of walk-away tokens are the norm. A walk-in condition is not to be
taken lightly. We like to use a six-week evaluation period to adequately cover
any hills and valleys caused by regular
customer usage. By comparing these results with any changes in token
inventory, management can be immediately alerted to a "hole" in the system. Not
long ago, one of our national chain clients nabbed an employee selling tokens on
the game floor at a healthy discount. Unsuspecting patrons assumed the proceeds
from the sales were being turned into the facility's control desk. Not so!
Fortunately, the inventory program alerted management that a "hole" had
developed. Once you know it exists, it's essential to identify the source and
eliminate the condition immediately.
7. Foreign Tokens In Token System.
Foreign tokens represent a direct loss of potential revenue. Large volumes of
foreign tokens in the system indicate the need for a more unique token size. A
survey of area competitors will quickly identify the sizes currently in use, and
permit management to make an educated decision in choosing a size. Remove any
foreign tokens from collection and store them in a secure area until they can be
disposed of properly. These tokens can be sold back to or exchanged with
rightful owners at a pre-determined rate. Avoid replenishing your own inventory
with these tokens, as the facility's unique image will be negatively affected
and guests may consider visiting the competitor's facility to use any remaining
tokens.
The conditions portrayed above represent just a few of the many areas that
negatively affect amusement game revenues. Sadly, many location owners uncover
systems abuses well after they have begun and thousands of dollars have already
walked out the door. There are precautions against token theft. If you are
losing 15-20 percent of your game revenue, don't you want to know it? There is
never a better time than the present to review your facility's operating
systems.
To avoid confusion for staff and guests, consider hiring a qualified
professional to assess these systems and implement structured, time-proven
control methods. Once complete, a facility's true performance will become clear,
thereby allowing equipment investments, layouts, and promotional programs to be
evaluated accurately, without misleading or incomplete results. In this age of
high-priced games and expensive real estate, maximizing revenue is one thing
holding onto it is another. Tighter controls today ensure improved performance
tomorrow.
ENTERTAINMENT MANAGEMENT September/October 1999